Even the most experienced artists require significant amounts of time, effort, and equipment, just for one character,” shared Vladimir Mastilovic, VP, Digital Humans Technology at Epic Games. “Up until now one of the most arduous tasks in 3D content creation has been constructing truly convincing digital humans. In addition to speeding up the complex process of digital human creation, it also enables teams of all shapes and sizes to more easily scale and make many types of characters to meet the demands of next-gen platforms and high-end virtual production. MetaHuman Creator runs in the cloud via Unreal Engine Pixel Streaming. Epic Games revealed a first look at MetaHuman Creator, a new browser-based app that empowers game developers and creators of real-time 3D content to slash the time it takes to build digital humans from weeks or months to less than an hour, while maintaining the highest level of quality.
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